State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2024

Top Boxing Games in Denmark Q3 2024: Performance Insights

Discover how the leading boxing games performed on a unified platform in Denmark during Q3 2024, with trends in downloads, revenue, and active users highlighted.

Top Boxing Games in Denmark Q3 2024: Performance Insights

During the third quarter of 2024, the boxing game landscape in Denmark showcased diverse performance trends across the top five applications, as reported by Sensor Tower.

MMA Manager 2: Ultimate Fight from Prey Studios experienced fluctuations in weekly revenue, starting at approximately $78 and peaking at $135 in early July, before declining towards the end of the quarter. Downloads remained relatively stable, with a notable increase mid-July reaching 34. The game saw a gradual decline in weekly active users, from 272 to 183 by the end of September.

WWE Mayhem by Reliance Games had a varied revenue stream, with a high of $122 in mid-August and a low of $10 in late September. Downloads showed a strong start with 100 in early July, but decreased steadily to 20 by the end of the quarter. The weekly active users decreased from 132 to 67 over the same period.

Real Boxing 2 from Vivid Games S.A. showed a consistent pattern in downloads, peaking at 146 in late July before stabilizing. Revenue followed a similar pattern, with an early high of $95 and a more modest $38 at the end of September. Active users demonstrated a slight decline from 152 to 141 throughout the quarter.

EA SPORTS™ UFC® 2 by Electronic Arts maintained a stable download rate, peaking at 129 in late July and ending the quarter with 113. Revenue saw two notable peaks, one at $110 in late July and another at $106 in late September. The game maintained a high number of weekly active users, fluctuating between 938 and 1063.

Finally, Burrito Bison: Launcha Libre from Kongregate demonstrated modest revenue fluctuations, with a peak of $71 in early July and a steady decline thereafter. Downloads were relatively stable, ranging from 24 to 66 throughout the quarter. Active users remained consistent, starting at 253 and ending at 230.

These insights provide a glimpse into the dynamic performance of boxing games in Denmark, with more detailed data available through Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024